Home / Gaming Videos / No Man’s Sky Gameplay Walkthrough Part 1 – FULL GAME PS4 GAMEPLAY (1080p 60fps)

No Man’s Sky Gameplay Walkthrough Part 1 – FULL GAME PS4 GAMEPLAY (1080p 60fps)

No Man’s Sky Gameplay Part 1 – No Man’s Sky Walkthrough Part 1 – No Man’s Sky Trailer – No Man’s Sky Gameplay PS4 FULL GAME! – No Man’s Sky Part 1 Full Series + No Man’s Sky Review!! 😀

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No Man’s Sky is an upcoming action-adventure survival video game developed and published by the indie studio Hello Games for PlayStation 4 and Microsoft Windows. The game is scheduled to be released worldwide in August 2016.

No Man’s Sky’s gameplay is built on four pillars—exploration, survival, combat and trading—in which players are free to perform within the entirety of a procedurally generated deterministic open universe, which includes over 18 quintillion (1.8×1019) planets,[a] many with their own set of flora and fauna. By exploring, players gain information about the planets that they can submit to The Atlas, a universal database that can be shared with other players of the game. Players get compensated in in-game currency every time new information is uploaded to The Atlas. Players also gain materials and blueprints to upgrade their character’s equipment and purchase a variety of starships, allowing them to travel deeper into the center of the galaxy, survive on planets with hostile environments, interact in friendly or hostile manners to computer-controlled space-faring factions, or trade with other ships. Some activities, such as killing too many lifeforms or draining too many resources from planets, will draw the attention of Sentinels that will attempt to kill the player-character. Players participate in a shared universe, with the ability to exchange planet coordinates with friends, though the game will also be fully playable offline; this is enabled by the procedural generation system that assures players will find the same planet with the same features, lifeforms, and other aspects once given the planet coordinates, requiring no further data to be stored or retrieved from game servers.

Nearly all elements of the game are procedurally generated, including star systems, planets and their ecosystems, flora, fauna and their behavioral patterns, artificial structures, and alien factions and their spacecraft. The game’s engine employs several deterministic algorithms such as parameterised mathematical equations that can mimic a wide range of geometry and structure found in nature. Art elements created by human artists are used and altered as well within these generation systems. The game’s audio, including ambient sounds and its underlying soundtrack, also use procedural generation methods from base samples developed by Paul Weir and the musical group 65daysofstatic.

No Man’s Sky represents a vision of a broad, attention-getting game that Hello Games has had in place since the formation of the company, set aside while they secured their financial wellbeing through other, less risky titles such as the Joe Danger games. The game’s original prototype was worked on by Hello Games’ Sean Murray, and then expanded into a small 4-person team prior to its first teaser in December 2013. Since then, more of Hello Games’ staff have worked on the game, with about a dozen developers leading up to its release. Sony provided promotional and marketing support, but Hello Games refused any additional development support. Sony formally announced the title during their press conference at the Electronic Entertainment Expo 2014, the first independently-developed game to be presented at the Expo’s centrepiece events.


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  1. My planet was completely different

  2. I love the fact that this game was popular for a whole week before dissapearing forever..OH WAIT NO I DON'T

  3. Anyone else here true to only Elite Dangerous?

  4. Can you turn off the music sound?

  5. Game looks pretty sweet, thanks for the vid so I could get a close look at it!

  6. can someone help I have a lets play on this & cant find any zinc pls help :T

  7. Name one of your planets "El Smookem Bookum"

  8. Just bought this game for PS4 it was 39 Dollars. Could not resist, 20 Dollars off original price. I like it, I played three hours just on one planet. It took me like two hours to Find Zinc which I need to fix (I think it was my thrusters) Once my Ship was in working order it became a lot more fun to travel as I can use my Ship rather than just walk.

    So Far I like this game, but I am still learning so much about it, Apparently you can build bases but I have not experimented with this.

    One thing I hate is the lack of slots, you have to add more by hacking into terminals and such, but still painful in the beginning to have to discard items.

  9. Uhhhn disney infinity tells you when your going to arrive to your mission

  10. Or how about a plant named mundi? It is Latin for our world

  11. I really want game cause I like prehistoric stuff, just name planet Rawr or something XD


  13. I enjoy ur videos really …. this game is incredibly amazing … I would be so happy to get a pc version of this ♥♥♥♥…

  14. I can't find an armorer for haz-mat gauntlets

  15. I know it's late but you should call it No Mans Land

  16. I have the same background! Uncharted rules!

  17. SAVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!