The year 2017 is the year of Mixed Reality (MR) with devices like the Microsoft HoloLens which are turning science fiction movie technology into reality.
Through live code demos, you will leave this session understanding advanced development topics like Hand Proximity Interactions to create even more compelling HoloLens applications. Rene will demonstrate some of the apps he and his team worked on since 2015, and share how they were able to overcome challenges.
His best practices and recommendations will help you avoid pit falls, and show you how to take your own Mixed Reality apps to the next level.
Why Mixed Reality is not just Augmented Reality.
How to write advanced HoloLens apps.
How to be more efficient while developing Mixed Reality apps with Unity.
What Rene’s team has learned developing for the HoloLens since 2015.
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